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Mastering Trick Room: Mega Camerupt & Slowbro VGC Guide

So this team is doing something. By all means it has glaring weaknesses that should make it not work. No ground or grass resist +2 weakness, 3 bug weaknesses. It is currently 9-2 w-l in mb3 and I went from 170k to 70k tonight. Main game plan is lead farig/kangas to fake out any big damage threats (including ghost) then trickroom. Kill my own kangas through recoil and damage then send in camerupt or slowbro. Camerupt is instant damage were slowbro is slow and careful. In reality it kinda acts like the threat but farig or whoever is next to slowbro is doing most the damage while he sponges or sweeps later.

I would appreciate some ranks for this one and opinions but otherwise happy figured I’d drop it here for lols


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7 messages

Optimizing Sand Teams: Adding Hydreigon to Your VGC Squad

wanting to add an hydreigon here since staraptor isn't that useful in the current version i run imo (i rarely ever use it, here is the old version : https://pokepast.es/283d3e4cae37af63), which set would you put on hydreigon ? https://pokepast.es/f38aa63477a7621c

5 messages

Improve My Starmie Team for VGC

I’ve been playing champions since they launched it on phones and i peaked Máster Ball 2 with this Starmie team, but now im on a really bad streak and i would like to know if something on my team is missing or how can i improve it. I’m open to any type of change, unless Starmie of course.


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2 messages

Paldean Tauros Anger Point VGC Teambuilding Guide

I am planing an Anger Point Team around Paldean-Tauros Blaze or Aqua (depends on final planning. This i my attempt rn:

Tauros-Paldea-Blaze/Aqua (M) @ Sitrus Berry / Mystic Water
Ability: Anger Point
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
- Raging Bull / Aqua Jet
- Rock Slide
- Close Combat / Earthquake
- Protect

Meowscarada @ Focus Sash
Ability: Overgrow
Level: 50
EVs: 22 HP / 32 Atk / 12 Spe
Jolly Nature
- Flower Trick
- U-turn
- Triple Axel
- Protect

Whimsicott @ Focus Sash
Ability: Prankster
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Sunny Day
- Tailwind
- Moonblast
- Encore

Placeholder for Water/Fire switchin for the Bull

Maybe even swap Whimsicott for Aero ro counter the heavy flying weakness

I'm open for discusions and tips/recomendations :Headbang:

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3 messages

Need VGC Team Help? Optimize Your Pokémon Champions Squad

Hi, I'm new to plokemon champions, allways liked VGC but never played because I had no switch, so this game coming to mobile was areally cool.

Now not having access to pokemon from home I have only used the ranch to recruit pokemon and have build a team that is somewhat competitive, and I can probably get to master rank in double battles with it (I'm Ultra 1 atm and win most games), but I feel like I'm missing some better chemestry/options for a couple of matchups I've been getting.

I will post my thoughts on the team as an answer, as it was too long.


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5 messages

Any changes?

Hi, i got to masterball with that team.
Kinda build it myself... I think
Thinking on changing Kleavor for Scizor and Fangs for Brick Break on the gliscor.
Any changes or suggestions are welcome.
Thanks

Corvish + Klefki Duo Team Reveal

I’ve been working for hours on a team with this duo, and after help from a friend, this is the final result. Let me know how we did
https://pokepast.es/338455a5d2cebb10

26 messages

Mega Scrafty VGC Team Breakdown

https://pokepast.es/6f27de2e102e1e7ehttps://pokepast.es/6f27de2e102e1e7e Very cool visual I made. okay so team breakdown:
Scrafty is the mega I want to bring to most matches (unless like 5 special attacking faries are on the other side.) double intimidate is good because it shuts off a lot of physical attackers from doing meaningful damage, and resists hits from kinghambit so i dont need to worry too much about the hairy-chair-guy? I invested some speed into scrafty since i want it to be able to work inside trick room and tailwind. I made the choice of not giving it protect since its naturally so bulky, drain punch heals it back up, and i found iron head usefull in a lot of matches. after even a single swords dance, scrafty becomes a nightmare to fight.

farig is the tr setter, made to be physically bulky so after the double intimidate i dont need to worry about physical damage (kinghambit shaped threat in the corner). it has sitirus berry isntead of the more common colbur because i just found it more useful. unboosted, i survive both hydregion dark pulse and kowtow kleave on really low hp, only to heal a bit back anyways. the moveset is standard, what you'd probably expect from a farig. come in, set up tr, psychic/helping hand a bit, leave.

Aerodactyl is my tailwind setter. If my opponent doesnt have tailwind, i bring him. I decided not to give it protect and instead wide guard because my number 1 proitiy with aerodactyl is NOT keeping it alive, and if my oppnent doubles the aerodactyl (and gets the KO), scrafty gets a free turn anyways. i felt wide guard is better because a lot of the bad matchups for scrafty are pokemon that print out spread damage, and most of the spread damage pokemon in this format are special attackers who cant be intimaidated by scracfty twice.

Gholdengo life orb make it rain + nasty plot go brr. its good into the fairies scrafty hates.

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24 messages

Mega Gengar & Scrafty Team Discussion

After my gard dnite team in ma, I was struggling to make a new team which I felt was good enough to defeat most of the meta.

Staraptor has been literally everywhere, so in order to try counter it I decided to try out mega gengar. I quickly fell in love with it due to its utility, speed and damage. After trying multiple other megas I settled on scrafty as a secondary mega and it feels kinda good in its synergy with gengar.

The team overall feels like its close to reaching the same peak as the gard dnite team but there are some issues

https://pokepast.es/be6c2d9bcf73d6c7

While I like the first 3 pokemon a lot, farig sinistcha and talon feel kinda odd to use. They work but it feels like I am tryna force myself to use a fire grass water core when it isn't necessary on this team.

Araquanid is rly rly rly nice, its utility combined with the damage output to ohko a hell lot of opponents is nice.

I like wide gaurd tailwind and tr, so I'd rather have mons for all 3. I am thinking about perhaps trying to use reg dnite cuz I did enjoy using it bfore I rlised how much I love mega dnite, but I have no clue for the tr slot and there aren't rly any other wide gaurd users that feel right aside from maybe aero

46 messages

Skarmory Team Help VGC Doubles Advice

Want to start getting into double battles and I want to conserve some BP. I have a couple ideas for how I can use skarm but im not 100% sure if i should commit the point investment into these just yet. I have 2 pokepaste links that i have had put my 2 options for teams in but you can treat them like a combined list of pokemon if that helps.

I have more confidence in the second "team", but the main issue i have is that it doesnt have redirection support like sinistcha which might be fine but im unsure what to do against rain comps.

https://pokepast.es/25a8f3cfe16bbc16
https://pokepast.es/dad650f2763a235d

5 messages

Building a Mono-Steel Team for Pokémon VGC Locals

My local shops are all doing custom formats for their mid-year celebration events, and the one today is using mono-type teams only. I came up with this mono-steel team and wanted to know your thoughts.
https://pokepast.es/024c2104ef8f71e9

5 messages

Optimize Your VGC Tailroom Team | Pokémon Champions

This team is very strong and has gotten me to around top 2000 on champions and top 60 on showdown. My main issue with the team right now is the mawile. Blastoise has been the star and I had mawile for matchups like floette but with all the support floette usually has it feels like mawile can’t effectively be the counter I wanted. Does anyone have any suggestions?

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12 messages

M Venusaur + M Aerodactyl Team Review

In Reg MA, i made a M Venusaur team, abusingits amazing matchups into meta threats by pairing it with partners that could deal with Psychic and Flying Types.
But now, in Reg MB, with Staraptor, i needed to rework my team, and i switched from a trick room centered team, i chose a Tailwind based M Aerodactyl team.

I want to know if there's anything i could optimise or change.
Incineroar has taunt because if not Trick Room destroys me.

The team is mainly Bulky Offense, using Twind to compensate in Speed.

M Venusaur, Rotom-W, Incineroar is main core, and Gholdengo is here because its incredible into Staraptor.

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20 messages