Mega Camerupt Trick Room Team Guide | Pokémon VGC
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Summary
The Pokémon Champions | VGC Battles & Tournaments server hosts a deep dive into a competitive Trick Room team featuring Mega Camerupt. This announcement explores team synergy, including the roles of Torkoal, Sylveon, and Farigiraf, while addressing common meta threats like Rain teams and Archaludon. Community members provide strategic feedback on optimizing movesets and team composition to help players improve their competitive performance.
This team is fun but I'd love to get some feedback.
Camerupt bullies Charizard and several flying mons. Deals with arch and is pretty safe to switch into.
Torkoal is the main Swampert answer and overall weather control. Also hits like a fucking truck and helps Camerupt heatwave hit harder
Sylveon is the garchomp answer mostly but it two taps incin and can yawn to force switches or nuke options as well. Ntm life orb helping hand fucking hurts
32+ SpA Life Orb Pixilate Sylveon Helping Hand Hyper Voice vs. 0 HP / 0 SpD Multiscale Dragonite: 175-208 (105.4 - 125.3%) -- guaranteed OHKO
Farig is the trickroom setter and helping hand to make sure the three big hitters hit harder with spread damage. Ofc also gives protection from prio.
Sinistcha is the least used and shadow ball is now life dew to keep big hitters alive longer making sure torkoal, sylveon, and M. Camerupt lives longer
Staraptor is literally ONLY THERE to either hit final gambit and murder a problem or make them think it's clicking final gambit and then click cc on something like kingambit or brave bird into opposing sini.
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Honestly
I know enough about hard TR to say that this looks REALLY solid
However, the matchup into rain looks pretty iffy
Thunderbolt on Farig would be nice
Arch kinda looks like a bit of a problem especially if they have screens
sparkles is right rain eats you pretty bad but you can play around them pretty well with Tork solarbeam and camerupt can kill arch
Sini can be swapped out with hatt and give her life dew and giga drain for water coverage Ive been playing with a Calm mind/nasty plot Coffragigus hes super hard to take down and its been pretty fun
I reckon last resort Kanga is better then Birb with fakeout pressure and it basically does the same thing as birb
I've seen Mamo going around in some TR teams lately to counter chomps and deal big damage to arch
the lack of a second mega upsets me but its not required ig i just love the ability to change strats based on match up but without one it allows you to really optimise your Camerupt match ups as you clearly have. theres not alot of room for improvement tbh
Yeah I'm not gonna lie I almost NEVER take sini unless I see raptor or a fighting type and I know sneasler isn't a issue and that's like the main fighting type so hatt could be interesting.
Only reason I won't do last kangas is because I use the birb dying to free switch tork or a big hitter and nuke a problem like peli or swamp
So far the rain vs this match up is like 4-1 only loss was because someone also had rain dance sableye on top of pelipper and was smart with their switches
hmm fair enough
I try to be smart. I know the match up into rain is basically determined on who sets the weather. I try and nuke peli with raptor early or ancient power it.
But I am interested in replacing Sini as it is my current lowest picked mon
one thing swap psychic for twin beam as it breaks sash
very useful as farig is usually opener
if u swap out sini then put hatterene as another tr setter incase oftaunt
bc u have magic bounce
Ahhhh
I would totally trade sini for a second trickroom user then do you find that you run out of tr turns often? Giga drain hatterene will clear swampert for you and still have all the support sini has including resetting tr if its a long game
A better sini set would include life dew and tr
The current sini has life dew not shadow I just didn't update the ss
just gotta get my hatt from s/v transfered. As for does trickroom end normally my game is over turn 6 so I get almost all trick room turns go down to them having a pokemon left then cleaning up
But I do have occasional games a second trickroom user would slap
What uh...hatt spread/move set do you suggest
Hatterene @ Leftovers
Ability: Magic Bounce
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Quiet Nature
- Trick Room
- Protect/life dew
- Psychic/Dazzling Gleam/giga drain
- Giga Drain/Dazzling Gleam/life dew
The moves can be swapped around depending on what you want hatterene is of of the biggest 5th move syndrome pokemon 🤣
2nd slot is always protect or life dew depending on what you need.
3rd slot attacking move
4th slot is your flex pick
whats your hatts evs now
Farigiraf @ Mental Herb
Ability: Armor Tail
Level: 50
EVs: 28 HP / 24 Def / 2 SpA / 12 SpD
Sassy Nature
- Trick Room
- Helping Hand
- Twin Beam
- Protect
Incineroar @ White Herb
Ability: Intimidate
Level: 50
EVs: 28 HP / 32 Atk / 4 Def / 2 SpD
Brave Nature
- Fake Out
- Flare Blitz
- Darkest Lariat
- Close Combat
Hatterene @ Life Orb
Ability: Magic Bounce
Level: 50
EVs: 28 HP / 4 Def / 32 SpA / 2 SpD
Quiet Nature
- Psychic
- Dazzling Gleam
- Protect
- Trick Room
Drampa @ Drampanite
Ability: Cloud Nine
Level: 50
EVs: 28 HP / 4 Def / 32 SpA / 2 SpD
Quiet Nature
- Hyper Voice
- Energy Ball
- Ice Beam
- Earth Power
Torkoal @ Charcoal
Ability: Drought
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Quiet Nature
- Eruption
- Heat Wave
- Weather Ball
- Earth Power
Mawile @ Mawilite
Ability: Hyper Cutter
Level: 50
EVs: 28 HP / 32 Atk / 6 SpD
Brave Nature
- Play Rough
- Protect
- Sucker Punch
- Rock Slide
Better ev spread
I will be yoinking this but suggestions for replacing life orb as Sylveon already had it
I'll do giga drain
Dazzling
Protect
Trickroom
Try giga over protect not psychic
You can ohko shit with psychic
Giga is a really cool way to kill swampert
Mmmmmmm I really want protect it feels wrong
Mystic fire more reliable
In sun it ohkos all steel types
Tbf it's only job is murdering Swampert reliably
And being a second tr setter
Through screens it’s a roll I think
I see
Super super fun
Tiny bit of chip and it’s dead
And they don’t expect it
So they don’t protect
But seriously I would either get rid of psychic or dazzle
And I already have both coverage
🌛 I should scare people and run moon blast
Does it even get it...
Nope lol !
They nerfed her
Would’ve been to strong I think lol
What about dark pulse for farig
Dazzling gleam most likely does the same damage give or take
Oof that's not that good
32+ SpA Hatterene Giga Drain vs. 32 HP / 0 SpD Swampert-Mega: 180-216 (86.9 - 104.3%) -- 25% chance to OHKO
No it actually does a decent chunk to farig
32+ SpA Hatterene Dark Pulse vs. 32 HP / 0 SpD Farigiraf: 138-164 (60.7 - 72.2%) -- guaranteed 2HKO
Helping hand dazzling gleam would also be a 2hit ko is all
Yes it would
Farig tends to sit around for a long time clicking that
And yeah using mental herb but I think you should use colbur
Tbf I normally can just helping hand errupt farig
Yeah so priority protection + extra damage is enough it seems
And tr
From farig
So dazzle or psychic because I really in my brain gotta have protect
Needs dazzle more I think
Bored
Noted**
Trust tho swap it all around and see how you like it yourself
I tried dark pulse once because Armarouge walls the team a little bit but it just wasn’t giving enough damage
I like mystic fire because torks sun boost it
And it’s like a surprise attack lol 😂
While I agree. I wouldn't take her if I see two steel types lol I have cam and tork for that
Indeed!
I don’t click psychic to much but when I do the damage is kinda crazy
It can kill neutrals with helping hand
Welp first game she nuked a Swampert so did her job