Looking for shiny klevor
If u have tag me
If u have tag me
Ok so my idea is obvi tr bad, but I think slowking does good with it. It's pretty bulky, handles bax weaknesses, and I can do fun stuff with chilly reception into incin or other offense. Next 2 members are up for decision. Exp force is for opposing terrain.
IDEK what I just made, please help.
Any kind please
I mean it he stayyyss
Weavile+Pelliper for charizard, garchomp for everything, raichu for floette/psyspam
Mochinut (Raichu) (M) @ Raichunite Y
Ability: Lightning Rod
EVs: 32 HP / 11 Def / 23 Spe
Timid Nature
Level: 50
Shiny: Yes
- Fake Out
- Protect
- Zap Cannon
- Focus Blast
Ms. Chomps (Garchomp) (F) @ Garchompite Z
Ability: Rough Skin
EVs: 4 Def / 30 SpA / 32 Spe
Modest Nature
Level: 50
Shiny: Yes
- Protect
- Dragon Pulse
- Earth Power
- Power Gem
Ooh, shiny! (Gholdengo) @ Life Orb
Ability: Good as Gold
EVs: 17 HP / 7 SpA / 22 SpD / 20 Spe
Modest Nature
Level: 50
Shiny: Yes
- Protect
- Nasty Plot
- Shadow Ball
- Make It Rain
Temu Slither (Pelipper) (F) @ Expert Belt
Ability: Drizzle
EVs: 5 HP / 32 SpA / 14 SpD / 15 Spe
Modest Nature
Level: 50
Shiny: Yes
- Hurricane
- Weather Ball
- Wide Guard
- Protect
Rilly boy (Rillaboom) (M) @ Miracle Seed
Ability: Grassy Surge
EVs: 26 HP / 30 Atk / 1 Def / 4 SpD / 5 Spe
Adamant Nature
Level: 50
Shiny: Yes
- Fake Out
- Wood Hammer
- Grassy Glide
- U-turn
Incin 2.0 (Weavile) (M) @ Grassy Seed
Ability: Pickpocket
EVs: 2 HP / 32 Atk / 32 Spe
Jolly Nature
Level: 50
Shiny: Yes
- Fake Out
- Ice Shard
- Knock Off
- Feint
I got shinies to offer let me know if you have a mr rime
I offer if shiny pyroar or talonflame shiny
Either gotta give speed to Xaichu or Scarf my Archaludon
Help me build a team with Toxtricity
that's a rain i came up with after looking at the nice regional winner i played rain in m-a and tried it too on m-b with not great results
So I’m up at about 5 in the morning writing this. Decided I wanted to throw something fun together to use for the tourney Sunday and figured that mega Skarmory could be fun to take a look at, given the fact that I feel it matches nicely into a lot of the new pokemon introduced in M-C
https://pokepast.es/976ea229c4070746
This is what I got so far, mostly just going for heavily offensive tailwind team that’ll be fun to fuck around with Sunday. Any suggestions on the what the last two mons could be as well as any input on the current team is appreciated
https://pokepast.es/edb78708bde1a4be
Perish trap + trickroom
Pokemon that arent changing:
Umbreon
Mega Gengar
Mega Mawile
I initially had Milotic over Emboar but the Zard-Y matchup and Venusaur matchups werent the greatest (i straight lose to ts)
MMaw im tossing between knock and a bulky SD variant
Umbreon im not sure entirely on what i want that last move slot to be
Im not fully sold on tbolt on farig but i kinda ehh dunno what else
Want help any advice is welcomed
I found Kleavor to be a fun tailwind option that can take out threats like volcarona and Charizard with a good balanced typing. Rillaboom helps into its weaknesses and lets it get some tempo with fake out. Garch Z pairs decently well as a special offensive threat and with the stealth rocks up, it can get kills easier. It also kills indeedee f and chips farig down to a koable range for garch z to finish. Incineroar helps against threats such as mega golis and just generally synergises with the team. Milotic gives an intimidate counter for threats like salamence and utility with life dew. Water coverage also helps the team. CharY gives nice weather support and burst damage outside of garch z in bad matchups with things like golis and fros. Am open to changes
pls i need it
I’ve built this mega mence floette team a bit ago but I realized a serious flaw with it and that’s rillaboom and floette. Rillaboom isn’t too much of a problem but I realized that rilla kinda wants to switch out a lot but I put the grassy seed on it to make it bulky so it could tank a dire claw very well. Then the floette set feels really problematic because I feel like it’s not doing enough damage post calm mind. While I know that it’s missing KOs on quite bulky mobs I still feel that something’s off. I also have been using dragon rush on my mence recently for higher damage output but I know how inconsistent it can be at times so I don’t want to make it a habit and I really don’t want to use special or mixed mence
I kinda just put together the ideas
Thing is I wanna try m metagross team so I added rain so it could survive some fires , added terrain for steel roll , sneasler for boost can't decide on 6th mon so I put a placeholder raichu .
Is this team synergy good ?
I am struggling to make it work i almost 90% of time don't use steel roll should I remove it ? And is grass rilla terrain better or inde one ? Also it's hard to get coaching on meta so should I replace move?
Any another suggestion pls
Also pls tell whom to put in 6th place
I think volc is the most replaceable and least brought here https://pokepast.es/6d317901f49044a4
In Pokemon champions spefically
ok so i got a shiny sharpedo and wanna try getting it working reliably. this team has issues, but works surprisingly well.
the Dive helps sharpedo survive longer to get to high speed, and if you TR and dive at the same time hes under for 2 turns which is funny 😄
help me improve it????
it struggles into M-golisopod, HTR, and if they have a rilla AND a raichu its a real uphill battle
I need a normal Scizor for trade in pokemon home, if u have ping me
Can anyone give me a female basculegion pls not or rare pokemon to offer
https://pokepast.es/094b24ed8cedd913
This is the team I’ve been using. Two things though.
1. Mega Glimmora
It has a clear role here, its for opposing volcaronas, zardys and fairies however I always bring Froslass to like 99% of my match ups. Even against fairies I will preferably deal with them with Volcarona. Against Zardy teams, they usually have stuff like scarfed chomp which just kills my glimmora-I know, play around it but even so having Froslass to regain the weather is pretty nice. It can set up aurora veil and heat wave in the snow does not pick up the ohko on Froslass. Even if I’m bringing glimmora it will be mega froslass + base glimmora which makes me wonder what the mega stone is even for. Against dua weather I am even more likely to bring Mega Froslass, though sometimes I bring base glimmora as well.
2. Scarfed Basculegion
Its been doing its job well but I wonder if Scarfed Chomp is better. Covers alot of stuff that basculegion doesn’t, but my own rillaboom nerfs my own earthquake. I should probably just keep the basculegion
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