Optimizing Mega Drampa & Lopunny Teams | VGC Strategy

Summary

The Pokémon Champions | VGC Battles & Tournaments server hosts a community discussion on refining competitive team compositions. Members analyze the viability of Mega Drampa and Lopunny, debating move sets like Triple Axel versus U-turn and suggesting Glimmora as a strategic alternative to Sceptile. This thread provides valuable insights for trainers looking to improve their competitive performance and team synergy.

olivepanther-40 OP

any tips on how I could improve this?

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olivepanther-40 OP
calmgrove-98

have you tried hyper beam drampa ? with instruct you can hit twice, it's pretty good tbf

calmgrove-98

also what's sceptile's purpose ?

calmgrove-98

You should get rid of U-turn on Lopunny, it's more like a 3v3 thing and it doesn't help. Triple Axel could be more useful for garchomp etc :p

calmgrove-98

and if Sceptile's role is to deal as much damage as possible early game and then die, glimmora would be far better tbf

calmgrove-98

(same with sneasler, u-turn is not that good, protect will help you a lot)

quickjewel-96

Don't run hyper beam on drampa, that is gimmicky and liable to cost you a game since drampa is just an open target

@calmgrove-98 also what's sceptile's purpose ?
olivepanther-40 OP

not sure I just like it a lot

olivepanther-40 OP

and triple axel sounds good to m

olivepanther-40 OP

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@quickjewel-96 Don't run hyper beam on drampa, that is gimmicky and liable to cost you a game since drampa is just…
olivepanther-40 OP

what you recommend then?

@olivepanther-40 not sure I just like it a lot
calmgrove-98

ok so when do you use it and how ?

@calmgrove-98 ok so when do you use it and how ?
olivepanther-40 OP

i usually start off with sneasler and sceptile and try get damage in with its good coverage moves

calmgrove-98

then glimmora will be a better option :p

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