Aether Gazer Fan Server Dev Struggles
Summary
In 𝘼𝙚𝙩𝙝𝙚𝙧 𝙂𝙖𝙯𝙚𝙧 𝙁𝙖𝙣 𝙎𝙚𝙧𝙫𝙚𝙧 this announcement covers how the pre-AG furry game was added as Duel King, repeated reworks, veteran departures, low pay, and mass walkouts. It explains why remaining developers worked out of passion despite poor support and why this matters to community trust and future projects.
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The Furry Game that Yongshi had developed before AG was added to AG and is now known as "Duel King"
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Higher-ups wouldn't provide money but they demanded that the work the AG devs submitted be reworked/ Even after they've produced something they were somewhat satisfied with, they still didn't get supported. Lu Wu was reworked many times. When Bai Ze was being produced, one of the senior operations executives pointed at the artist's face and berated them.
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All of the veteran employees had left and was replaced by newcomers. Veteran employees had to train the newcomers while working themselves, and repeated reworks made things even worse. The low pay could not attract experienced people to the department.
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AG would've been done and dusted (and probably not have a companion server) when the remaining 100 devs walked out. But they stuck around even the pay is low and don't even get an overtime pay, they did the work for AG out of passion.
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To the people(staff) who stated until the end, interviewee stated everyone was still quite happy for the duration of years of AG, even though we were constantly being treated badly. We still stayed until the end of last year before leaving.
"Aside from our love for the project (Aether Gazer), we really had no other motivation to stay there (Yongshi)"