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Mastering Trick Room: Dragalge & Scrafty VGC Strategy

I dont have time rn to do a full write up because its about 2 am my time and I'm going to bed, but I have this team I have been thinking about and I just am not sure how to best make it work. Basically a hard trick room team with defensive megas in Scrafty and Dragalge, figuring they work well together in their desire to pivot, meaning that options that facilitate their exit would work regardless of the mega brought. But to that end, I feel as though I am hitting a brick wall. The mons that feel slow enough to use in trick room with them offer very little utility (I had originally an Orthworm on the team until I realized how much anti-synergy he had with the megas, only really serving to pivot dragalge from earthquakes.)

I thought about running it in rain for thunders from Dragalge but then Scrafty gets threatened by hurricane, I think sun could be a really good idea cause of how good the matchup is into zardY, but besides torkoal, idk what other tr mons are in the format with any benefit from the sun.

Needless to say, I am struggling with trying to find a way to make this TR strat work because i dont think that M-Dragalge is useable outside of it, and I think it has some solid potential if you can clear garchomp and froslass for it.

Worst Matchups by far are M-Staraptor Sand and M-Fross. Non Staraptor sand feels fine when using the scrafty mode and dragalge does great into sun. Rain is a toss up, can play either mode depending on what mega's they are running. Would also like to find a second trick room setter. I know sinistcha would fit well here but I think the hydrapple gives a lot of value as a strong regenerator mon with a ground resist and coverage against psychic AND healing allies. Also, is the EV spread on Dragalge actually playable? You lose a lot of damage but its what you have to do to guarantee live a life orb gchomp EQ, and we have regenerator so surviving strong hits feels pretty paramount.

65 messages

Hisuian Decidueye VGC Team Guide | Pokémon Champions

⚡ New team! 🌿🦉

Been testing this Hisuian Decidueye + Grassy Terrain team for a while. The main plan is Grassy Glide, but there’s also a Mega Tyranitar + Dragon Dance mode for matchups where it’s harder to rely on Decidueye.

Team ID: NNMJ1S9M90

Give it a try if you’re interested! Would love to hear what you think 👀


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2 messages

Build the Ultimate Annoying Pokémon Team | VGC Strategies

My friends how many times has rng betrayed us? How many times did we have to cry in despair cuz I opponent using hypnosis turn 1. How many times were we caught off guard by weird teams?
I KAKATSKI HEREBY DECLARE TO MAKE ALL OF THEM SHIVER IN FEAR.
Join me and help me build a team with every annoying strat rolled into one let it be minimize stockpile or perish trap or sleep or toxic stall, we will combine them and make the opponent throw his phone after his defeat... But I can't do it all by myself cuz I am naive, so I call out the best of the best of trainers at evil strategies to help me build this team.

97 messages

Build a Competitive Pink-Themed Pokémon VGC Team

By trying to follow all the regulations in this group I would like to have to say something first.

I am really bad at team making, not horrible but I wouldn’t say I’m good when it comes to curtain aspects. I need help building the ENTIRE team, I have a start point and a few suggestions and I know it’s silly to follow only your fav pokemon but those are my morals.

  1. I refuse to use Incin or King or Sneasler
  2. It could be any team honestly, I just want to keep the pink aspect and use my fav mons.
  3. You could change any of the moves for it to be either hyper aggressive or stall or even trick room.

Any help would be gladly appreciated and if you can have fun making my team or viewing it thank you and please enjoy.

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170 messages

Mega Lopunny & Lucario VGC Team Building Guide

Im trying to make a team that includes both Lucario and Mega Loppuny. I would love to get help with stats and what moves to equip. Also need help with what other Pokémon i should include on the team and these Pokémons movesets and stats

21 messages

Optimize Your VGC Team: Baltimore Regionals Advice

Hi! I'm not new to VGC, but I don't have any connections to anyone in the community. I haven't been able to bounce ideas off of anyone for my Baltimore regionals team, so I was hoping for any advice as to how to improve the concept.

Here's the pasted team so far: (https://pokepast.es/5090b50f1dfb90f4) (I've tried other versions but this one is the most used for me)

Here's the breakdown

The team is based around Charizard Y/ Toxapex. They cover for each other really well, and with support from the other mons on the team I'm able to create a solid game plan for mostly anything I come across.

Sylveon+ Whimsicott is an alternate lead that I use for Archaludon rain teams and other archetypes where Charizard/Whims and Charizard/Tox look harder to use. With lots of fast/powerful spread damage I can soften up the field for Charizard and friends to clean up and win the weather war.

Garchomp adds another layer to the team as well. It's really bulky (my specific spread lets it survive an opposing max attack Life Orb Garchomp Dragon Claw) and helps my matchup into mega Delphox, Tyranitar/sand and Mega Raichu Y, all of which Toxapex really struggles against. Against such teams I often lead Garchomp/whimsicott to set tailwind and compensate for my garchomp's lower speed, and once I eliminate the main threat I get Charizard in and finish the game.

I've made it as high as top 2,000 in Master Ball, but I'm currently around 15,000-ish

Even though this team works okay, I feel like it's still not in its final form. I wanna be as prepared as I can be for Baltimore, and I realize it's starting to become unproductive just bouncing ideas around in my head without any outside feedback. Sylveon and Whimsicott don't work all the time, so I've considered swapping Sylveon for floette. I've also played around with adding Venusaur as either an alternate mega or a fast coverage sweeper in the sun, but none of these ideas are fully fleshed out.

Pls help if you can, ty for reading:)

40 messages

Competitive VGC Team Build: Delphox & Manectric Strategy

https://pokepast.es/create My fav team to run rn that I made, having lots of fun with it. It's doing decently well, im getting around 1550~ elo on showdown (havent tested it much on champions yet). My usual leads are delphox + maus, Delpox + farig, Manectric + farig, and sylveon + Manectric. I find this team very, very, fun, and I wanna know if there are any more calcs or spreads for delphox and sylveon (im a bit more inexperienced with them) or anything i should be aware about.


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52 messages

Optimizing Mega Scizor & Charizard X for VGC | Pokémon Champ

Ninetales-Alola @ Choice Scarf
Ability: Snow Warning
Timid Nature
- Icy Wind
- Blizzard
- Freeze-Dry
- Encore

Incineroar @ Passho Berry
Ability: Intimidate
Careful Nature
- Flare Blitz
- Darkest Lariat
- Parting Shot
- Fake Out

Milotic @ Leftovers
Ability: Competitive
Calm Nature
- Muddy Water
- Recover
- Coil
- Hypnosis

Sneasler @ White Herb
Ability: Unburden
Adamant Nature
- Fake Out
- Dire Claw
- Coaching
- Close Combat

Charizard @ Charizardite X
Ability: Blaze
Adamant Nature
- Protect
- Dragon Dance
- Dragon Claw
- Flare Blitz

Scizor @ Scizorite
Ability: Technician
Adamant Nature
- Protect
- Bullet Punch
- Bug Bite
- Swords Dance

this is a team from naic so any suggestions on how to improve it for the current meta would be welcome

140 messages

Anti-Meta Heliolisk VGC Team Report | Pokémon Champions

https://pokepast.es/2e8294aa7d5de916
Anti meta helioisk team

1st of all the start Helioisk
Helioisk has a great ability SOLAR POWER
With this ability he can ohko even yards that are trained to survive a rock slide
The spa is the minimum to kill swampert and yard
Speed is enough to outspeed and kill mega aero and scarf bascu (both at max speed jolly) and the moves are:
Thunderbolt: Big damage with stab
Voltswitch: Mandatory in electric choice items users
Electro web: Speed control option and great against sash mon (aero)
Grass Knot: Really good for swampert

Yard
Standard set
With a lot of speed and not many special attack investment

Chomp
Trained to kill other chomps
Max speed so he can be the fastest chomp
Eq so he can pair well with yard

Whim
Max speed timid so she can set up tw first
Encore for people trying to see in which move heli locks in
And moon blast for scarf chomps mainly

Metagross the perfect duo with helio
The main metagross weakness is yard so he combines well with helioisk
Moves are pretty standar but I dropped bullet punch for strompring tantrum cause if I run both steel and psychic only moves I can’t hit the stupid gambits
Enough speed to outspeed max speed adamant raptors and enough attack to ohko them (also he has a pretty good chance to survive gambit moves)

Gambit really standard
Dropped sucker because my team is really weak against fari sylevon
1 point in speed so I outspeed other gambits

12 messages

Mega Gengar VGC Team Building Guide | Pokémon Champions

I decided I want to revisit my first team in champions being the mega-gengar and kommo-o pairing. Right now, I am restarting from scratch using the duo. Scarf ninetales is here to fix my garchomp matchups even if they are choice scarfed. A few issues i've come along during this process is deciding what gengar's last move should be (taunt slot), whether to keep moonblast on ninetales, and last 3 members to choose from that could enable my mega gengar mode and/or pivot to another strategy (trick room for example) if mega Gengar does not work for the matchup.

48 messages

Optimizing a Mono-Ground Team for VGC Tournaments

Swampert swamperite
◦ Ability: Damp
◦ Stat Points: 32 HP / 24 Def / 10 SpD
◦ Nature: Bold
◦ Moves: Muddy Water / Earth Power / Ice Beam / Protect
Hippowdon @ Smooth Rock
◦ Ability: Sand Stream
◦ Stat Points: 32 HP / 16 Def / 18 SpD
◦ Nature: Impish
◦ Moves: High Horsepower / Rock Slide / Yawn / Protect
Excadrill @ Muscle Band
◦ Ability: Sand Rush
◦ Stat Points: 32 Atk / 2 Def / 32 Spe
◦ Nature: Adamant
◦ Moves: High Horsepower / Iron Head / Rock Slide / Protect
Garchomp @ Life Orb
◦ Ability: Rough Skin
◦ Stat Points: 32 Atk / 2 Def / 32 Spe
◦ Nature: Jolly
◦ Moves: Stomping Tantrum / Dragon Claw / Rock Slide / Poison Jab
Gliscor @ Focus Sash
◦ Ability: Poison Heal
◦ Stat Points: 20 HP / 14 Def / 32 Spe
◦ Nature: Jolly
◦ Moves: Tailwind / High Horsepower / Dual Wingbeat / Protect
Camerupt-Mega @ Cameruptite
◦ Ability: Solid Rock (becomes Sheer Force)
◦ Stat Points: 32 HP / 2 Def / 32 SpA
◦ Nature: Quiet (0 Speed IV preferred)
◦ Moves: Heat Wave / Earth Power / Ancient Power / Protect
This is my current team build plan i just want to make sure its optimized since its for a monotype tournament

56 messages

Building the Perfect Hard Trick Room Team | VGC Strategy

I need help with my last pokemon of this hard tr team, the pokemon i have work perfectly, but i want one final tr attacker, can anyone help me?

My teams plan, is basically cofagrigus will o wisps conkeldurr who dose absurd damage wirh either mawile or torkoal + sinistcha inthe back, depending on opposite team

Cofagrigus @ Mental Herb
Ability: Mummy
Level: 50
EVs: 32 HP / 13 Def / 21 SpD
Relaxed Nature
- Haze
- Trick Room
- Will-O-Wisp
- Protect

Sinistcha @ Sitrus Berry
Ability: Hospitality
Level: 50
EVs: 31 HP / 7 Def / 28 SpD
Sassy Nature
- Matcha Gotcha
- Trick Room
- Rage Powder
- Life Dew

Torkoal @ Charcoal
Ability: Drought
Level: 50
EVs: 32 HP / 32 SpA / 2 SpD
Modest Nature
- Eruption
- Earth Power
- Heat Wave
- Protect

Conkeldurr @ Life Orb
Ability: Guts
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Adamant Nature
- Close Combat
- Knock Off
- Rock Slide
- Protect

Mawile-Mega @ Mawilite
Ability: Huge Power
Level: 50
EVs: 32 HP / 32 Atk / 2 SpD
Brave Nature
- Iron Head
- Play Rough
- Ice Punch
- Protect

96 messages

Building a Mawile Trick Room Team | VGC Strategy Guide

Theorizing a new trick room team staring Mawile. I’m looking for opinions on a 6th ‘Mon in and any other change recommendations will be welcomed. I really like the core of Mawile, Farig, and Big Man B as he coveres Mawile’s Fire and Ground weakness pretty darn well. I also don’t mine the Fire bros dual of offensive Incin and Torkoal I am obviously adding a lot of ground weaknesses to the team so maybe it’s not the best idea. Thanks for the help in advance.

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20 messages

Mastering Toxic Stall: Pokémon VGC Team Building Guide

Toxapex (M) @ Leftovers
Ability: Regenerator
Level: 50
Shiny: Yes
EVs: 32 HP / 16 Def / 18 SpD
Bold Nature
- Baneful Bunker
- Toxic
- Infestation
- Recover

Staraptor-Mega (M) @ Staraptite
Ability: Contrary
Level: 50
Shiny: Yes
EVs: 32 Atk / 2 SpD / 32 Spe
Jolly Nature
- Close Combat
- Brave Bird
- Protect
- Roost

Garchomp (M) @ Life Orb
Ability: Rough Skin
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
- Stomping Tantrum
- Dragon Claw
- Rock Slide
- Protect

Whimsicott @ Focus Sash
Ability: Prankster
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Moonblast
- Tailwind
- Encore
- Taunt

Delphox-Mega (F) @ Delphoxite
Ability: Levitate
Level: 50
Shiny: Yes
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Calm Mind
- Psychic
- Heat Wave
- Protect

Gholdengo @ Colbur Berry
Ability: Good as Gold
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Make It Rain
- Shadow Ball
- Protect
- Nasty Plot

This is the first draft tell me what to add and remove and why I should do that or share your own stall teams so that I can know

34 messages

Pokémon VGC Monotype Team Dumps | Pokémon Champions

This will be an updated thread for monotype teams.
Ill add more and alter teams as I add them to the dump
If you want to add teams to a dump ill credit you :benette_valkrixVGC:

:Eevil: Eeveelution:

- Not monotype but it fits :please:

https://pokepast.es/19f39a7c3e5a3f5c

:zz_poketypepsychic: Psychic:

- Malamar + Slowbro Hard TR :SlowbroClap:

https://pokepast.es/58289723d46b164f

- Malamar + Gardevoir Hard TR :awww:

https://pokepast.es/b54dc00af9e5218d

:zz_poketypeground: Ground:

- TailRoom Steelix Sanda Team :what:

https://pokepast.es/daa3392b904db775

:zz_poketypeghost: Ghost:

- Banette FYMMM :benette_valkrixVGC:

https://pokepast.es/779b707770e55c47

:zz_poketypegrass: Grass

- Victreebel Meganium :angrystare:

https://pokepast.es/a1d38cbc4425357e

:zz_poketypebug: Bug

- Scolipede Pinsir :VivillionPride:

https://pokepast.es/def6d62c0691c2c5

:zz_poketypewater: Water

- Swampert Greninja Rain :TooCool:

https://pokepast.es/a5513315fdca8cb5

35 messages