VGC Team Building: Mega Salamence Core Strategy Guide
Hi all!
I'm preparing for this weekend's tournament, this is where i am.
The idea is to use Whimsicott + Incineroar + Rillaboom to control positioning and speed, then create openings for Mega Salamence to do most of the heavy lifting. Metagross helps into Fairy-heavy teams, while Primarina gives me a second special attacker and a much better way to play into slower teams / Trick Room.
I’d especially appreciate feedback on the overall team structure rather than just individual sets: whether the six work well together, if I’m too dependent on Salamence, any major matchup or coverage holes, and whether any slot feels redundant or could contribute more to the team’s win conditions. Also very open to smaller move/item/spread changes if you think they solve something specific.
Also, I'm starting to feel as I play longer, that Rillaboom is just there for 2 very specific reasons: Basculegion and Terrain. Basculegion is losing terrain (at least at my side of the ladder), and there are other terrain options, so... just early thoughts.
Notes accepted!!!

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