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Optimum Realism: Fix for Missing 3D POM Textures

I have every additional mod installed for the iris setup, and have tried multiple of the different recommended shaders. I'm currently using BSL and still am not having any luck. I managed to get texture depth with other RPs so I am curious if there may be a potential solution to this. Other info is that Optimum is the prioritized in the resource pack list, and I am also using Distant Horizons.
Any help would greatly be appreciated :gussmile2:


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26 messages

Fixing POM Issues in Minecraft 1.21.1 | Optimum Realism

Sorry if i sound like a total idiot, but even when i have LabPBR and POM enabled with the shaders you guys recommend it doesnt work, ive also tried with over 13 other shaders and it still doesnt work. I only have this issue with two of my resource packs {This one and Patrix} but POM and LabPBR works with every other one such as ModernArch, Stratum. Chill Mod, AVPBR, and RT by HodiltoN. I just need help with figuring out why it doesnt work, any help is greatly appreciated.

4 messages

Optimum Realism: Shader Settings & Ore Visibility Fixes

Currently the website doesn't appear to be sending emails, I couldn't get it to send me the shader setting files and they didn't end up in my junk/spam folder.

My issue is that I have a lot of trouble seeing ore (iron in particular) and I don't think it's displaying properly for me. I've tried with almost every shader, though I'd prefer to use Complementary Unbound if possible. I have LabPBR set and POM turned on. I did follow the instructions on the website for settings, and even removed all my other mods just to be safe. The only mods I have running are Continuity, EMF, ETF, Fabric API, Iris, Polytone, and Sodium. The only resourcepack I'm using is Optimum Realism R3.8.0 512x

The first pic is using Complementary Unbound, on the left is an iron ore. The ore when underground is practically impossible to see. It does have emissive on, so I can see a glow but then I have to mine all around the glowing area to find the ore.

The second pic is using Kappa, while the ore is a little easier to see, a new issue is introduced. On the right is a birch log, it seems 'dark' pixels instead get turned up brighter than the sun. This brightness happens with many different entities including bat eyes, cow eyes, even leaves falling from trees are blinding.

I've tried just about every other shader in the list and for most of them I have trouble seeing the iron ore. Is this working as intended or is there a setting I've boofed up somewhere?


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7 messages

Fixing Purple Textures in Optimum Realism R3.8.0

Hi, I subscribed to the Basic Tier (€4.50/month) and linked my Discord account to Patreon, but I still can’t access the Basic download channels/posts.

My Patreon membership page shows Basic Tier as active, but the “Optimum Realism R2.9.0 Basic Downloads” post is still locked and asks me to upgrade.

Could you please check my role/access?

Thank you.

10 messages

Optimum Realism: Troubleshooting Shader Settings & Iron Ore

Currently it appears the website isn't sending emails. I've tried over a couple days to get it to email me the shader settings to no avail (not in spam/junk folder, it just doesn't come through). I'm currently having 2 issues. The first is that I'm finding iron ore difficult to see using Complementary Unbound (with and without Euphoria patches). I tried Kappa which does have it easier to see, but it seems to turn black pixels into the sun (as in, blinding). I do have LabPBR and POM set for both, and I did follow the website instructions. I removed all mods except Continuity, EMF, ETF, Fabric API, Iris, Polytone, and Sodium.

Tall Grass Renders Flat Until Close - Fix Tips

They look like this (flat squares) until I'm like 3 blocks away, I use kappa shaders (extreme settings) and 512x pack, no DH (LOD), when I was using complementary reimagined this doesn't happen (however sides of dirt block glitched sometimes)

12 messages

Resource Pack Loading Help for Optimum Realism

I am using iris+sodium currently. I have the resource package in the resource folder. When I am in game it doesn't show up as a option to activate it. From in game when I select "open folder" it is there. I have even tried the "click and drag" method. And reloaded the game a few times. Trying to get the 64 working before pushing it more.

5 messages