SOULKAI: New Tailed Beast Quest & Raid Mechanics

Summary

The SOULKAI community is discussing an exciting overhaul for Tailed Beast acquisition. The proposal introduces dynamic raid quests where players must protect villagers from boss attacks to spawn a rare soul point. This system adds strategic depth by requiring players to complete trials to earn spirits, scaling boss difficulty based on group size to ensure a balanced and competitive experience.

keenlizard-39 OP

i think it would be a good idea to make getting different tailed beast a different type of quest for each one for example the 9 tailed fox could be you or the people around you do a raid where have to protect the people of the village bring the to a safe point while also fending off the 9 tailed beast and when the 9 tailed beast dies and all villagers are at the safe point a soul point would spawn where the 9 tailed beast died and you and the people around you would have to complete a trial to obtain the 9 tailed spirit but only the first person to complete the trial gets it and also everyone should have 3 life and the damage of the 9 tailed beast boss should scale on how much people there are with a 10 percent chance for the soul point to spawn
(And also you would be moving the villager npcs from the falling debree and a some of the 9 tailed attacks