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Competitive Team Reveal Greninja Mega & More

Greninja-Mega @ Greninjite
Ability: Protean
Tera Type: Water
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Dark Pulse
- Water Shuriken
- Protect
- Ice Beam

Pidgeot @ Focus Sash
Ability: Keen Eye
Tera Type: Normal
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Tailwind
- Protect
- Brave Bird
- U-turn

Incineroar @ Sitrus Berry
Ability: Intimidate
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 SpD
Adamant Nature
- Fake Out
- Helping Hand
- Flare Blitz
- Parting Shot

Froslass (F) @ Froslassite
Ability: Cursed Body
Tera Type: Ice
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Aurora Veil
- Blizzard
- Will-O-Wisp
- Hex

13 messages

Team-Building Help: Greninja Garchomp Lucario Core

Open to any tips, including swapping any pokemon, changing stats items or moves, adding pokemon, or really anything

Currently running the following 3 as my mains:

Greninja
32 SpAtk 2 SpDef 32 Spe
Timid Protean
Leftovers
Dark Pulse
Hydro Pump
Ice Beam
U-Turn

Garchomp
32 Atk 2 Def 32 Spe
Jolly Rough Skin
Focus Sash
Earthquake
Scale Shot
Swords Dance
Fire Fang

Lucario
2 HP 32 SpAtk 32 Spe
Timid Inner Focus
Lucarioite
Aura Sphere
Flash Cannon
Bone Rush
Swords Dance

30 messages

Rain x Mega Starmie Team Breakdown

https://pokepast.es/49a46a615e97b9da

Pelipper: Rain and Tailwind setter. Usually leading with Starmie. Sash almost guarantees I get off a Tailwind, Weather Ball + Hurricane for coverage. Considering putting Rain Dance on this to counter other weather setters but I'm not quite sure how to fit it in.

Archaludon: Physical wall, first line of defense after either Pelipper/Starmie go down to clean up. I feel like my set could be better but not sure how, oddly enough I feel like I never get to use my Electro Shot but I'm unsure about removing it.

Basculegion: Ideally end-game sweeper via Last Respects.

Starmie: Star of the show. I prefer Waterfall over the +5 BP from Liquidation, Starmie's usually outspeeding and that 20% flinch chance has helped numerous times. Other than Arch, everyone on the team can shield from Self-Destruct in one way or another, which is quite useful on Starmie's last turn. Speed EVs are specifically allocated to outspeed a max Speed investment Mega Charizard Y, and Waterfall still OHKOs it in sun.

Oranguru: Special wall, usually lead with him if I anticipate Pelipper/Starmie is a bad leading choice. Dual screens is still useful even without Light Clay. Instruct is an incredible pairing with Mega Starmie. Knock Off is kind of a throwaway? Probably would be more useful if there were more items. Maybe Protect should go here?

P. Tauros Aqua: Brand new to the team. Anti-Archaludon with CC, Anti-Aurora-Veil with Raging Bull, Intimidate support. Walls & 2HKOs Incineroar in Rain even after it gets Intimidated.

Things I'm struggling against:
- Sun teams, especially the Zard Y + Whimsicott core. Starmie can beat Zard Y unless Prankster Tailwind goes off, then I'm screwed.
- Incineroar, Intimidate just ruins my Starmie's fun and somehow on a team with 4 water types I'm struggling to kill it. First time playing VGC and not enjoying fighting this thing.
- Archaludon. Haven't faced one since adding Tauros to my team.

6 messages

Rain Team with Mega Meganium & Dragonite

I have been using this rain team Featuring Mega Meganium and Dragonite, The spreads and moves are pretty basic so far. It has gotten me to Ultra 2 so far but i was wondering if you guys had any ideas on improvements that could be made. Any ideas are welcome! Spreads alternative mons? i have a wasted move in Basculegion in phantom force as i never click it


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2 messages

Help Building a Balanced Team - Pokémon Champions

i’m unsure of what team to use since i have zero Pokemon in my Pokemon Home, so i gotta rely on the Recruitment feature. thing is, my team building skills and synergistic knowledge are nonexistent. if anyone has any ideas, i’d gladly hear them out. i don’t want to throw all my VP and Quick Coupons away willy-nilly. i want to know what i’m looking for and stick to it.

23 messages

Team Building Guide for New Players

  1. DOES ALMOST EVERY SINGLE MON HAVE PROTECT? IF NOT GO PUT IT ON.

  2. DID YOU INCLUDE SUPPORT MOVES AND POKEMON ON YOUR TEAM? IF NOT GO ADD TWO POKEMON FOR SUPPORTING MOVES

  3. HAVE YOU MADE A POST TO ASSIST YOU WITH TEAM BUILDING? IF THE ANSWER IS YES PLEASE POST SS OF YOUR TEAM WITH MOVES AND STATS, THEN EXPLAIN TO US WHAT EACH POKEMONS ROLE IS IN YOUR TEAM.

ONCE THIS IS DONE, SOMEONE WHO KNOWS HOW TO HELP YOU WILL POP IN WHEN THEY HAVE TIME. THANK YOU FOR COMING TO MY TED TALK

2 messages

Help Building a Strong Singles Team

This is what I’m rocking with right now and I’m stuck between great ball tier 3 and 4 and can’t seem to progress lol (this is my first time playing competitively as well!) also can’t decide on a 6th mon so I’ve been experimenting and switching out





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8 messages

Mega Charizard Y Sun Team Feedback

Aside from Charizard, Venusaur is the Leaf Green to his Fire Red. Sleep Powdering threats, sustaining with some sunny Synthesis, and it's an extra Solar Beam if I get the opportunity. Tools like Sylveon are there for Fairy coverage, whether it be single target or both, Garchomp/Gallade are around to be some extra physical precision with double STAB movelists plus Garchomp's Rock Slide incase I need it to blow through flyers who don't respect Equake, and Gallade has X-Scissor to lean into Sharpness and for him to have an advantage over his psychic affiliates. Finally, Incineroar is around as a physical support with Fake Out on his 1st turn, and Parting Shot incase I need a debuff means to bring back Charizard Y to reset the Weather Machine. I feel like I've got it figured out. I just request further refinement and feedback.


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4 messages

First Hard Trick Room Team Feedback

Hi all, I've been playing showdown 2v2 randoms for a long time but with champions coming out i wanted to get into real vgc. how does this look for a first team?

i wonder if aegislash may be bad in TR because his slow speed works in his favor with stance change

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5 messages