Optimizing Trick Room Teams | Pokémon VGC Strategy
- Share this discussion
- Copy link
- Share on X (Twitter)
Summary
The Pokémon Champions | VGC Battles & Tournaments community is actively refining a new Trick Room team for upcoming competitive play. This discussion explores strategic adjustments, including the viability of Vileplume versus Venusaur and the tactical inclusion of Scarf Basculegion for late-game closing. Members share insights on optimizing team cores to ensure success in high-stakes tournament environments.
uhhhh yeah tr team
Possibly for a tournament
Havent seen any problems with it yet
Thoughts and maybe fixes?
Discord sent us an expired image link.
Discord sent us an expired image link.
What is venu doing for ya that the rest of the team is lacking in
is it just speed in case TR doesnt go up?
Yeah
More or less. Id rather use vileplume
Or trade for a better mega since you already got sini
So uh vileplume is the option then
I would add M-camerupt over Venu
gives you a 100% accurate rock move, works well with sun, and that earth power will actually ohko things unlike venu or torkoal.
If you want the speed though, vileplume for sure
or M-Drampa to complete your fantasy core
hmmmmmm
im a big fan of keeping a scarf mon in the back on my hard TR teams, gives you a cleaner way to close out games that last beyond one TR.
Havent met any zards
wat
cap
scarf basc last respects goes hard. But also, could totally do a sun room team and just leave a zardY in the back for a fast second sun.
What no
Why are we doubling roles
think
So uh i added a scarf basc in place of sinistcha