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VGC Team Building: Meta-Countering Strategies & Advice

So this team is built to counter the meta, but what I've found is that when battling against non-meta teams I have issues. This is the team:
Basculegion (M) @ Mystic Water
Ability: Adaptability
Level: 50
EVs: 2 HP / 32 Atk / 32 Spe
Adamant Nature
- Wave Crash
- Aqua Jet
- Protect
- Last Respects

Sableye @ Roseli Berry
Ability: Prankster
Level: 50
EVs: 32 HP / 9 Def / 25 SpD
Calm Nature
- Quash
- Disable
- Rain Dance
- Encore

Greninja @ Greninjite
Ability: Protean
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Modest Nature
- Weather Ball
- Protect
- Dark Pulse
- Ice Beam

Grimmsnarl (M) @ Light Clay
Ability: Prankster
Level: 50
EVs: 32 HP / 2 Atk / 32 SpD
Careful Nature
- Light Screen
- Reflect
- Spirit Break
- Parting Shot

Archaludon @ Magnet
Ability: Stamina
Level: 50
EVs: 2 HP / 32 SpA / 32 Spe
Timid Nature
- Electro Shot
- Flash Cannon
- Draco Meteor
- Protect

Staraptor @ Staraptite
Ability: Intimidate
Level: 50
EVs: 1 HP / 32 Atk / 1 SpD / 32 Spe
Jolly Nature
- Close Combat
- Brave Bird
- Protect
- U-turn

12 messages

Staraptor & Raichu VGC Team Guide | Pokémon Champions

Team: https://pokepast.es/48acdf141e27f625

Raichu and Basculegion help to challenge and prevent current strategies, such as Zard Y and Blastoise. Raichu sits most games, but when it is needed it always delivers and prevents a sweep from what would otherwise be a threat to the whole team.

Farigaraf is an overall controlling unit on the field. Like Wolfey's two of the main purposes is to stop priority (Usually switched in beside the megas to help get a quick kill on a threat) and to help reverse trick room if needed. It has Twin Beam and Thunderbolt to help provide extra help on killing things like Sneasler and helping finish off a strong Flying attacker.

The Whimsicott and Staraptor dynamic is a key part of this team. Whimsicott can set up tailwind and use charm on Staraptor to raise its attack by 2. Staraptor is running the usual set as Close Combat helps raise the defenses and along with Brave Bird be able to deal great damage. I also run Roost on it as it does spend a lot of time close to getting knocked out, and helps bring it back into more reasonable HP when it can.

Excadrill is there to help kill big megas like Tyranitar (Usually wih Raichu) or Fairy type issues like Floette or Sylveon. It can also set up with Swords Dance and Rock Slide finishes off the moveset, as an overall just great move to have in situations. I have concidered switching Swords Dance to Protect, but am still on the fence.

Overall the team works alright, but I need some help figuring out how to improve it. Im Master Ball 4 but cannot get my ranking into the top 50k,m have struggle keeping in top 75k. It struggles against Zard Y Venusaur duo, but other than that there is no real theme that I can find.

14 messages

Raichu-Y VGC Team Help: Countering Garchomp | Pokémon Champi

Hi All,

https://pokepast.es/8cb196f075807769

Raichu-Y is the core of the team, and the number of times I've managed to sit it on the field and just click the funny buttons into people is very high. When it can do that, its a scary mon.

Froslass was added to help with garchomp, or to deter garchomp. What I've discovered is that this does not work, people just bring garchomp anyway. They bring it upfront and laugh in my face. Most of the time I'm facing chary and since my answer to chary is mostly ychu they just ignore froslass. This is probably what I'm swapping.

Gambit/Basc, just too good not to use

Talonflame, I wanted priority tailwind that could resist fire and fairy, and I wanted it to do damage as well. Life orb talonflame can hit like a truck, and I've been happy with it, but could see changing to sharp beak + dual wingbeat. I could also imagine swapping this, but its honestly felt very good in most matchups.

Tsareena, honestly the glue, triple axel is an answer to garchomp, stops fake out/prio which is nice for ychu and talonflame, grass attacks for dealing with rain and basc. I'm running low kick, but maybe high jump kick is better, with 9 atk it will OHKO gambit, and deal a lot to mega ttar. The problem is that it outspeeds adamant garchomp, but since life orb's addition there's been a shift to jolly. I ran choice scarf initially but I don't like relying on all 3 triple axel hits without wide lens.

I'm open to other ideas, but I really want to use ychu, and I think the ychu, tsareena, talonflame core is solid, and basc completes the fire-water-grass core, and gambit is just strong. Maybe there's an obvious solution I'm missing. Thanks for any help!

38 messages

Mega Charizard X VGC Team Building & Strategy Advice

Recently I've gotten a 5 wins 2 losses at an online tournament with Mega Charizard X and recently I've been trying to test another team for the Zard, I would like advice on how to improve this one given I've been having problems with getting outgunned.

29 messages

Build a Mega Mawile Trick Room Team | VGC Strategy Guide

I am still kinda new to VGC and while I do have quite a bit of knowledge in Pokemon I use to play solo 6v6 which is completely different from VGC.

I am requesting the help of Team Builders for a Mawile team, preferably not something seen online and more something that we can build together. Your help would be very appreciated!

382 messages

Mega Delphox VGC Team Building Help | Pokémon Champions

I’m working on building a mega delphox team and that lets Delphox use expanding force with gravity, but I can’t win very often with it. Right now I have delphox(obviously), meowstic to set up psychic terrain and gravity, tsareena to block fake out with queenly majesty so meowstic can get both gravity and psychic terrain up, milotic for incineroar, sylveon for dark types and other problematic pokemon, and flapple because with grav apple its damage output is insane with gravity. It’s not winning very much though, so I’m trying to figure out what the main problems are with it. I have only played 4 games with it albeit, one of which I only lost because a sinistcha got a dual burn on my milotic and tsareena with matcha gotcha, and I did win once. Still feels like it’s not performing quite as well as anticipated, so any recommendations to account for weaknesses the team may have?


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7 messages

Mega Camerupt Trick Room Team Guide | Pokémon VGC

This team is fun but I'd love to get some feedback.
Camerupt bullies Charizard and several flying mons. Deals with arch and is pretty safe to switch into.
Torkoal is the main Swampert answer and overall weather control. Also hits like a fucking truck and helps Camerupt heatwave hit harder
Sylveon is the garchomp answer mostly but it two taps incin and can yawn to force switches or nuke options as well. Ntm life orb helping hand fucking hurts
32+ SpA Life Orb Pixilate Sylveon Helping Hand Hyper Voice vs. 0 HP / 0 SpD Multiscale Dragonite: 175-208 (105.4 - 125.3%) -- guaranteed OHKO
Farig is the trickroom setter and helping hand to make sure the three big hitters hit harder with spread damage. Ofc also gives protection from prio.
Sinistcha is the least used and shadow ball is now life dew to keep big hitters alive longer making sure torkoal, sylveon, and M. Camerupt lives longer
Staraptor is literally ONLY THERE to either hit final gambit and murder a problem or make them think it's clicking final gambit and then click cc on something like kingambit or brave bird into opposing sini.


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70 messages

Team building help

https://pokepast.es/b6f6d1e9b5c89488

Have been using this team with trick room rain and it works fairly well but I feel like it is not optimised and would definetely need improvements, a matchup this struggles with is Zard Y if i don't manage to get up trick room. Help please 🙏