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Raichu-Y VGC Team Help: Countering Garchomp | Pokémon Champi

Hi All,

https://pokepast.es/8cb196f075807769

Raichu-Y is the core of the team, and the number of times I've managed to sit it on the field and just click the funny buttons into people is very high. When it can do that, its a scary mon.

Froslass was added to help with garchomp, or to deter garchomp. What I've discovered is that this does not work, people just bring garchomp anyway. They bring it upfront and laugh in my face. Most of the time I'm facing chary and since my answer to chary is mostly ychu they just ignore froslass. This is probably what I'm swapping.

Gambit/Basc, just too good not to use

Talonflame, I wanted priority tailwind that could resist fire and fairy, and I wanted it to do damage as well. Life orb talonflame can hit like a truck, and I've been happy with it, but could see changing to sharp beak + dual wingbeat. I could also imagine swapping this, but its honestly felt very good in most matchups.

Tsareena, honestly the glue, triple axel is an answer to garchomp, stops fake out/prio which is nice for ychu and talonflame, grass attacks for dealing with rain and basc. I'm running low kick, but maybe high jump kick is better, with 9 atk it will OHKO gambit, and deal a lot to mega ttar. The problem is that it outspeeds adamant garchomp, but since life orb's addition there's been a shift to jolly. I ran choice scarf initially but I don't like relying on all 3 triple axel hits without wide lens.

I'm open to other ideas, but I really want to use ychu, and I think the ychu, tsareena, talonflame core is solid, and basc completes the fire-water-grass core, and gambit is just strong. Maybe there's an obvious solution I'm missing. Thanks for any help!

38 messages

Mega Charizard X VGC Team Building & Strategy Advice

Recently I've gotten a 5 wins 2 losses at an online tournament with Mega Charizard X and recently I've been trying to test another team for the Zard, I would like advice on how to improve this one given I've been having problems with getting outgunned.

29 messages

Build a Mega Mawile Trick Room Team | VGC Strategy Guide

I am still kinda new to VGC and while I do have quite a bit of knowledge in Pokemon I use to play solo 6v6 which is completely different from VGC.

I am requesting the help of Team Builders for a Mawile team, preferably not something seen online and more something that we can build together. Your help would be very appreciated!

382 messages

Mega Delphox VGC Team Building Help | Pokémon Champions

I’m working on building a mega delphox team and that lets Delphox use expanding force with gravity, but I can’t win very often with it. Right now I have delphox(obviously), meowstic to set up psychic terrain and gravity, tsareena to block fake out with queenly majesty so meowstic can get both gravity and psychic terrain up, milotic for incineroar, sylveon for dark types and other problematic pokemon, and flapple because with grav apple its damage output is insane with gravity. It’s not winning very much though, so I’m trying to figure out what the main problems are with it. I have only played 4 games with it albeit, one of which I only lost because a sinistcha got a dual burn on my milotic and tsareena with matcha gotcha, and I did win once. Still feels like it’s not performing quite as well as anticipated, so any recommendations to account for weaknesses the team may have?


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7 messages

Mega Camerupt Trick Room Team Guide | Pokémon VGC

This team is fun but I'd love to get some feedback.
Camerupt bullies Charizard and several flying mons. Deals with arch and is pretty safe to switch into.
Torkoal is the main Swampert answer and overall weather control. Also hits like a fucking truck and helps Camerupt heatwave hit harder
Sylveon is the garchomp answer mostly but it two taps incin and can yawn to force switches or nuke options as well. Ntm life orb helping hand fucking hurts
32+ SpA Life Orb Pixilate Sylveon Helping Hand Hyper Voice vs. 0 HP / 0 SpD Multiscale Dragonite: 175-208 (105.4 - 125.3%) -- guaranteed OHKO
Farig is the trickroom setter and helping hand to make sure the three big hitters hit harder with spread damage. Ofc also gives protection from prio.
Sinistcha is the least used and shadow ball is now life dew to keep big hitters alive longer making sure torkoal, sylveon, and M. Camerupt lives longer
Staraptor is literally ONLY THERE to either hit final gambit and murder a problem or make them think it's clicking final gambit and then click cc on something like kingambit or brave bird into opposing sini.


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70 messages

Team building help

https://pokepast.es/b6f6d1e9b5c89488

Have been using this team with trick room rain and it works fairly well but I feel like it is not optimised and would definetely need improvements, a matchup this struggles with is Zard Y if i don't manage to get up trick room. Help please 🙏

Building a Hard TR Sun Team: Finding the Perfect 6th Mega

I am building a TR sun team, I have 5 Pokemon so far:
https://pokepast.es/013e226f79236b4f
I'm looking for a 6th member of the team that is my 2nd mega that can deal with Mega Charizard Y, Mega Swampert, and Kingambit, as those are the threats I am worried about. If possible, benefits from sun as well. Any thoughts on stats and movesets would be appreciated as well!

80 messages

Optimizing Rain Teams: VGC Strategy & Gholdengo Advice

I almost never bringing Gholdengo and Sinistcha in matches, and i'm really thinking if i should switch one of them, also i have been struggling A LOT against Trick Room teams. so, i would like to know what i could do with them or the other members of the team

Clarifications:
Not max HP on Grimmsnarl and sinistcha: i've did that so then their HP would be divisble by 4 so then i can get max recover from Hospilaty/Life Dew and use the rest in more defense.

1 HP Pelipper: same reason as GRimmsnarl and Sinistcha, max Hospilaty/Life Dew recovery and then use the rest in defense.

12 Speed Gholdengo: Outspeed most mons in tailwind.

If there is anything you think is odd and i did't talked here, let me know!

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23 messages