Fixing POM Issues in Minecraft 1.21.1 | Optimum Realism

Summary

This announcement addresses a common technical hurdle for the Optimum Realism community regarding Parallax Occlusion Mapping (POM) and LabPBR compatibility in Minecraft 1.21.1. It highlights that the issue was caused by an incorrect pack version rather than shader settings. This solution is vital for users experiencing texture rendering problems with high-end resource packs, ensuring they can successfully achieve the intended visual fidelity in their game.

brightcomet-19 OP

Sorry if i sound like a total idiot, but even when i have LabPBR and POM enabled with the shaders you guys recommend it doesnt work, ive also tried with over 13 other shaders and it still doesnt work. I only have this issue with two of my resource packs {This one and Patrix} but POM and LabPBR works with every other one such as ModernArch, Stratum. Chill Mod, AVPBR, and RT by HodiltoN. I just need help with figuring out why it doesnt work, any help is greatly appreciated.

brightcomet-19 OP

Ive figured it out, it was te pack version! Thanks for the help!

@brightcomet-19 Ive figured it out, it was te pack version! Thanks for the help!
rustyranger-63

hey

rustyranger-63

this problem has been fixed

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